Competition schedule

  • Competition announced: Friday August 3, 2012
  • Extended deadline for entries: 12 o’clock (noon), Monday September 24, 2012
  • Shortlisting of entries: Friday September 28, 2012
  • Shortlist announced: Saturday-Sunday September 29-30, 2012


Date and time of the finals

7.00 p.m. – 10.30 p.m., October 6, 2012

The finals are the featured event of the Café Budapest Contemporary Art Festival.

The event is FREE!


Venue of the finals

Műcsarnok - Budapest, Dózsa György út 37. (Heroes’ Square)

Projection surface: the façade of Műcsarnok facing Heroes’ Square


Finals host

Dávid Szatory (artist of National Theatre)


Finals detailed schedule

18.30 Warm up

19.00 Opening of the event (welcome address, general informations)

19.15 Screening of the 12 shortlisted entries, introduction of competitors before the screening of the video

20.15 High spots of the evening! (video project not taking part in the competition)
A world-class 3D video mapping animation with human interaction made exclusively for this event by László Zsolt Bordos and guest artists

20.30 The jury retires to consider its verdict, meanwhile

  • Kitchen Budapest debut, interactive screening on 1000 m2
  • best parts of the entries in the finals are screened again
  • the László Zsolt Bordos and guest artists’ 3D animation is screened again
  • general informations

21.15 Announcement of winners, winners receive awards

  • jury's brief verdict
  • prize sponsored by Bordos.ArtWorks awarded
  • audience awards
  • first, second and third prize winners receive their prizes
  • photo shoot, goodbyes

21.40 ’Replay’ (event extra programs)

  • the winning video and the second- and third-place finishers are projected in this order
  • the László Zsolt Bordos and guest artists’ 3D animation is screened again

22.30 Closing of the event

The finals broadcast live on website and channel.

Audience award (3 awardees)

Spectators can vote by text message for the video mapping entry which they would like to see projected at the Budapest Christmas Fair.

The creators of the best three entries chosen by the spectators will get the opportunity (they will receive renumeration) to make three-minute animations (one animation per entrant) about Christmas to be projected on Gerbaud House in Vörösmarty square, to be shown several times a day during the month of the Budapest Christmas Fair to the crowd attending the fair.

Important information

  • During the event the part of Heroes' Square in front of Műcsarnok (the part between Dózsa György út and the City Park Ice Rink/Műjégpálya) will be closed for traffic.
  • We suggest that you get to the venue by public transport, bike or on foot!
  • Our experience from last year tells us that it is advisable to arrive 30-60 minutes before the event.
  • Since temperatures around 9 p.m. tend to drop sharply, we suggest that you DRESS WARM.

The organizers of the event as well as the people attending the event consent to being photographed and filmed and permit the organizer to use the photos and video recordings as they wish.

Venue Plan Paint Up! 2012
For a bigger view please click on the image


Interesting facts


The art of building projection mapping (architectural projection)

  • Names: building projection, virtual painting of buildings, projection on buildings, building mapping, video projection mapping, video projection mapping with 3D animation, 3D video mapping, etc.
  • Definition: Building projection mapping (architectural projection, videomapping) is the projection of a moving picture onto buildings that suit the architectural features of the building. The moving picture does not only colour the building, but uses it in a creative way to move or ‘animate’ the building as well.
  • History: The widespread application of 3D animation had a tremendous impact on contemporary arts. Due to the advancement of 3D technology a new art form, videomapping (architectural projection, building projection mapping) was born. Videomapping has made a breakthrough in the past 5-6 years with the appearance of extremely bright (20-30 thousand ANSI lumen) high resolution projectors. Such developments in technology have opened new vistas for artists, for it has now become possible to create high-resolution moving pictures or animations. The machines had the brightness needed for the enormous size, and due to the DLP technology we can have excellent image quality.


About the world-class video that is not taking part in the competition

László Zsolt Bordos, a videomapping artist of international renown, and the guest artists he invites make a demonstration video outside the competition every year, which in addition to entertaining the audience shows the latest trends in building mapping. According to tradition the artist also invites the winners of the previous years’ competitions to take part in the project, so among the guest artists Bordos invited are the winners of the competitions of 2010 and 2011.
However, it is not only this that makes this year’s animation so special.

The 3D artists in cooperation with Kitchen Budapest will show what the cream of the crop are capable of doing today. In their futuristic installation the pre-manufactured 3D motifs are combined with real-time features controlled by human interaction.
This means that the audience will experience something you just cannot miss, but must come and see. In addition to the virtual blowing up or blooming of the building, they will also be able to see how the 1000 m2 façade of Műcsarnok can be rearranged with simple swipes of the hand on the spot.


Creators of sample film

3D artists

  • László Zsolt Bordos
  • Ivó Kovács
  • Dániel Szalkó
  • András Miklós Balogh
  • Zoltán Kovács
  • Demeter Lóránt
  • Zoltán Ferenczy
  • Ádám Sípos

Kitchen Budapest (interactive items)

  • Zsolt Korai
  • László Kiss
  • Benjamin Balla A.

Director: László Zsolt Bordos (Bordos.ArtWorks)


Technical specifications

Dimensions of the projected image

Competition projection surface: nearly 1000 m2 (approx. 52.5 m wide and 20 m high)

Aspect ratio of competition projection surface: Around 16:9

Projection technology

The nearly 1000 m2 projection surface consists of three separate units that will form one single gigantic image, which we refer to as ‘threefold panoramic image’.

Of course spectators will not notice that the ‘image is actually made up of three images’ except for the three conspicuous platforms from where 6 state-of-the-art, super bright projectors (2x20 thousand and 2x2x15 thousand Ansi Lumens) having a total brightness of nearly 100 thousand ANSI Lumens will be projecting.

The high quality of projection is crucial not only because of the gigantic size of the projection surface, but because of the nature of the entries as well, because we want spectators to see images that show contrast, are realistic, saturated and dynamic. To achieve this Visualpower uses mainly DLP (Digitally Light Processing) technology and HD projectors.